C++ RAY TRACING ENGINE

C++ RAY TRACING ENGINE

01Personal2025
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BuiltacustomraytracingenginefromscratchinC++tosimulatephysicallightbounces,globalillumination,andPBRmaterials.

Core ray-scene intersection and BVH acceleration.

PBR materials and HDRI environment lighting.

Work in detail

RENDER OUTPUT
01 // Exhibit

RENDER OUTPUT

Sample render with soft shadows and reflections.

A closer look

RENDER OUTPUT

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